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-
- Freddy's Rescue Roundup
-
-
- Topics
-
- Making a Backup Copy .............1
-
- The Setting ......................1
-
- How to Play ......................2
-
- Options Menu .....................3
-
- Timer Bars .......................4
-
- The Bottom Line ..................4
-
- Scoring ..........................4
-
- Function Keys ....................5
-
- Ending the Game ..................6
-
-
- 1
-
- FREDDY'S RESCUE ROUNDUP
-
-
- Making a Backup Copy~
- --------------------
-
- It is important to make a backup copy
- of your Freddy's Rescue Roundup
- diskette in case your original
- diskette is lost or damaged.
-
- You can make only one copy. Choose
- the option "Make a Backup Copy" on the
- Main Menu and follow the instructions
- on the screen.
-
-
- The Setting~
- -----------
-
- Freddy the Maintenance Man has
- problems--cleanup problems. (Grumble,
- grumble....) The old Cliff Dwellings
- park in northern Arizona is about to
- reopen. Freddy's job is to clean it.
-
- Since the park has been closed,
- roadrunners have taken it over. Now
- Freddy must collect all the
- roadrunners for their own protection
- so they can be moved to safety.
-
- Freddy's biggest problem is the
- maintenance robots. He should have
- tuned them up long ago. Now they
- have gone berserk, compacting and
- disposing of anyone they come across.
-
- Freddy is the prime target.
-
- The robots draw power from glowing
- power pills. Fortunately, Freddy can
- snuff out these power pills. Then
- robots must search out a new power
- source before they can move again--
- (unfortunately, after Freddy...).
-
- Although wearing the new, impervious
- model of the "Maintenance Suit" and
- able to fall great distances without
- harm, Freddy faces other dangers,
- including:
-
- o Being hit by moving platforms
- o Running out of time and supplies
- o Being temporarily compacted
- by the ever-lurking robots.
-
- 2
-
- Freddy is very fast. He needs to be
- fast, both to keep out of the way of
- the robots and to get his work done
- during his shift. Freddy isn't paid
- overtime. (Grumble, grumble...) If he
- runs out of time, Freddy moves on to
- another area.
-
- When Freddy is compacted (ouch!), he
- must leave work temporarily to get
- straightened out at a clinic.
- Then--bandaged, rested and with new
- supplies--he goes back to work.
- Freddy gets five chances to finish the
- cleanup work on each level.
-
-
- How to Play~
- -----------
-
- Your task? Keep Freddy out of the way
- of the maintenance robots while
- collecting roadrunners and supplies.
-
- To start the game, press Enter.
-
- To move Freddy, use any of the
- following keys:
-
- Note: If you are left handed,
- use the keys shown in parentheses.
-
- Move right - Cursor Right (D key)
- Move left - Cursor Left (A key)
- Move up - Cursor Up (W key)
- Move down - Cursor Down (X key)
- Jump - Spacebar or \ (Same)
-
- To make Freddy jump, press the
- Spacebar or the backslash (\) at the
- same time you press either Cursor Left
- or Cursor Right. Freddy won't jump,
- however, if he could hurt his head or
- if he is at the top of a level.
-
- If you press the Spacebar while Freddy
- is standing on a section built with
- large bricks, you create a hole. The
- hole exists for only a few seconds
- before being filled in again. No area
- can have more than three holes at one
- time. (Freddy must be careful not to
- be in a hole when it is filled in!)
-
- Freddy can also jump onto the moving
- platforms and ride on them.
-
- 3
-
- When Freddy has collected all the
- roadrunners and supplies, he can
- advance to the next cliff level via
- the long-range transporters.
-
- Freddy's Rescue Roundup contains 25
- cliff levels, each with four different
- areas, for 100 different screens.
-
-
- Transporters
-
- To move out of a dangerous situation
- quickly, Freddy can use the white
- local transporters. Pressing the
- Spacebar when Freddy is inside a
- transporter moves him instantly
- to the other transporter.
-
- Each area also has two long-range
- transporters which carry Freddy to the
- next area. Initially, one of the
- transporters is broken and cannot be
- used. When Freddy collects all the
- objects in that area, the broken
- transporter is repaired and painted
- red, and can take Freddy to the
- preceding area. The other transporter
- takes him to the next area.
-
- Freddy cannot move on to another level
- to continue his cleanup work until all
- the objects in all four areas of the
- current level have been collected.
-
-
- Options Menu~
- ------------
-
- F1 Select cliff entry point
- F2 Select skill level
- F3 Display high scores
- F4 Erase high scores
- *F5 Color
- *F6 Horizontal adjust
- *F7 Pause
- F8 Joystick selection
- *F9 Sound on/off
- *M Display this menu
- Esc Quit
-
- <- Play
-
- * These keys work during play
-
- 4
-
- Timer Bars~
- ----------
-
- Two timer bars appear at the bottom of
- your screens. The red bar is a screen
- timer and indicates the time allowed
- for that area. When the bar runs
- down, Freddy's time has run out.
- However, Freddy gets another chance to
- clean up the area and the time starts
- over. If Freddy leaves an area before
- finishing his work, the timer
- continues for the new area.
-
- The green bar is a supplies timer. It
- represents Freddy's supply of food.
- This bar runs down slower than the
- screen timer and is reset only when
- Freddy collects new supplies (two
- cartons) or when he returns from a
- visit to the clinic.
-
-
- The Bottom Line~
- ---------------
-
- The bottom line of the screen shows
- you the following (from left to
- right):
-
- Your score
- The number of chances Freddy has
- left
- Symbols warning you that time
- and supplies are dangerously low
- The level Freddy is on (1 to 25)
- The level name (for example, Patio)
- The area (1 to 4) of that level
-
-
- Scoring~
- -------
-
- You win points for each roadrunner or
- object you collect, from 1 point on
- the practice level up to 200 points on
- the advanced level.
-
- Win bonus points for collecting all
- objects in all four areas of a level.
-
- 5
-
- Function Keys~
- -------------
-
- Press M at any time during the game to
- go to the menu. However, your current
- game will end.
-
- The menu displays the function keys.
- You can select any of the following
- keys on this menu:
-
- F1 - Cliff Level Selection
-
- You can select one of four
- entry points into the Cliff
- Dwellings park. Use the
- Cursor Up and Cursor Down keys
- to choose a cliff level. Then
- press M to make other selections
- on the menu or press Enter to
- start playing the game.
-
- F2 - Skill Selection
-
- There are three skill levels.
- The first level gives you just
- one robot to contend with and
- a lot of time on each screen.
-
- The second and third levels give
- you 2 or 3 robots, and less time.
-
- F3 - Display High Scores
-
- Use F3 to display the ten
- highest scores for the current
- level and the names of the
- players who achieved them.
-
- F4 - Erase High Scores
-
- Use F4 to erase all but the
- single all-time high score for
- the current level.
-
- F5 - Color
-
- Use F5 to display four different
- color combinations and to select
- the one you prefer.
-
- 6
-
- F6 - Horizontal Adjust
-
- Use F6 to center the picture on
- your screen.
-
- F7 - Pause
-
- Press F7 to stop the game
- action. Press F7 again to start
- it.
-
- F8 - Joystick selection.
-
- Press F8 to use the joystick.
- To calibrate it, follow
- the directions on the screen.
- If calibration does not seem
- to be working, you may need to
- move the trim controls slightly
- off center and try again.
-
- To change back to using only the
- keyboard, press F8 again.
-
- F9 - Sound
-
- Press F9 to turn off the sound.
- Press it again to turn on the
- sound.
-
-
- Ending the Game~
- ---------------
-
- Press Esc to quit the game and return
- to the Main Menu.
-
-